"Christoph Hormann" <chr### [at] gmx de> wrote in message
news:3E02E100.EC7FEB26@gmx.de...
> If your code looks like:
> #declare Mesh= mesh { ... }
> object { Mesh ... }
> object { Mesh ... }
> ...
> this should work.
Can one do
#declare Meshtrunk=mesh { ... }
#declare Meshleaf=mesh { ... }
object {Meshtrunk transform foobar1}
object {Meshtrunk transform foobar2}
object {Meshtrunk transform foobar3}
object {Meshleaf transform foobar1}
object {Meshleaf transform foobar2}
object {Meshleaf transform foobar3}
and get the benefit?
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