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Excellent. Thanks for your help I was starting to panic.
I think I can come up with some nice trees using meshes, or maybe modify
maketree myself. Panic over :)
Cheers.
--
Tek
http://www.evilsuperbrain.com
"Norbert Kern" <nor### [at] t-online de> wrote in message
news:web.3e0069c2ea181baced02f1080@news.povray.org...
> I'm sorry, but it is okay. You need trees out of meshes. Then you can
reduce
> memory load. Trees made out of spheres or cones need exact multiples of
> memory.
> I'm not sure with splines for Splinetree, but most of the memory need
comes
> from the leafes,which are mostly made out of spheres...
>
> Christoph Hormann made a special version of MakeTree which generates
memory
>
>
> Norbert
>
>
>
>
> Tek wrote:
> >This maybe a dumb question...
> >
> >I'm trying to create a forest for my IRTC entry. I initially put in
> >placeholders (8000 cones and spheres) which worked fine, but now I've
tried
> >to replace them with proper trees and I keep running out of memory. Even
if
> >I reduce it to only 80 trees it still runs out (despite me having 512MB
RAM
> >and a 2Gig virtual memory file).
> >
> >I've tried using Splinetree and MakeTree and I get the same problem with
> >both. I thought that with pov if you had multiple copies of the same
object
> >they didn't take up loads of memory, or is that only meshes?
> >
> >Does anyone know how I can make a forest of 8000 trees without pov trying
to
> >use 8000 times the memory it needs for one tree?
> >
> >Any help would be much appreciated
> >--
> >Tek
> >http://www.evilsuperbrain.com
> >
>
>
>
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