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I don't get. In the file I tried it with, it never worked.
Then, I remodeled it, in order to use several
cylinders and spheres instead of blobbing components.
After Warp asked for a small example, I fiddled with
an example, and it worked. Thus, I went back to the
scene-file and experimented with it, trying to get back
to the state when I tried to use blob-components in
the macro.
And now it works. I must have screwed up something pretty
bad, seems like it does work after all. Perhaps I had a
closing bracket somewhere, and when the first particle
was placed, POV thought the blob-object was complete,
tried to put a sphere, and then found the strength-variable,
which isn't required in a simple sphere...
I promise, the next time I'll be more thorough. sorry for any
troubles I caused, and thanks for your concern...
Regards,
Tim
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmx de
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