Yes, I have written some includes like this. I have used this technique to
create a pseudo SDL with a scene file in order to make my macro calls
shorter. Something like this:
#macro Make_Tri (Tons of parameters)
#macro Start_Mesh (Tons of parameters)
  #macro Make_Triangle (Basic parameters)
    Make_Tri (Basic parameters + tons of parameters)
  #end  //  #macro Make_Triangle
#end  // #macro Start_Mesh
// *******
// **usage
// *******
Start_Mesh (Tons of parameters)
Make_Triangle (Basic parameters 1)
Make_Triangle (Basic parameters 2)
etc.
etc.
   -Shay
Tim Nikias <tim### [at] gmx de> wrote in message
news:3db16794@news.povray.org...
 Post a reply to this message 
 |