POV-Ray : Newsgroups : povray.advanced-users : Air resistance : Re: Air resistance Server Time
29 Jul 2024 06:21:49 EDT (-0400)
  Re: Air resistance  
From: Andrew Coppin
Date: 1 Oct 2002 17:12:40
Message: <3d9a0fc8@news.povray.org>
Right guys. So if I just want to damp my pendulum a bit, a can just multiply
the velocity vector by a sub-unital constant as a crude approximation. Cool.

Oh, and btw... BIG RESPECT due to Slime for pointing out that the damping
constant is inherently framerate-dependent. That coulda been nasty! [gulp]
Still, a quick flick with good old clock_delta should fix that ;-)

Thanks as always folks!
Andrew.


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