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I've pre-determined them to be coplanar through my "railroad" algorithm.
And say they're out in limbo space but comprise a rectangle of L x W.
If it helps to have a better definition, how about a transform from a
box{<-L/2,0,-W/2>,<L/2,H,W/2>}
to make its "bottom rectangle" match up with the four points.
I tried my own common sense use of Reorient_Trans(), but the object was
ROLLING as well as getting "re-oriented". Such that the four points did not
line up.
Thanks much. see also:
http://news.povray.org/povray.binaries.animations/27771/
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