POV-Ray : Newsgroups : povray.advanced-users : mesh2 transparency request : Re: mesh2 transparency request Server Time
29 Jul 2024 08:16:05 EDT (-0400)
  Re: mesh2 transparency request  
From: Gilles Tran
Date: 19 Sep 2002 16:09:34
Message: <3d8a2efe@news.povray.org>

3d8a2629$1@news.povray.org...
>Currently, POV-Ray only supports "transmit all x.x", but I don't want to
filter ALL of the texture, just one specific color >of the texture.  If
there is another way of going about doing this and I am just not
understanding the documentation >correctly, someone please feel free to
offer advice :-)

There are 2 ways to do this. Look up "material_map" and "image_pattern" in
the docs.  Using material_map is closer to what you have in mind, but could
be clumsy to set up. Using image_pattern is easier but will always require
an extra map for defining the transparency (it acts like an independent
alpha channel).

G.


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