POV-Ray : Newsgroups : povray.advanced-users : Grass : Re: Grass Server Time
29 Jul 2024 14:20:53 EDT (-0400)
  Re: Grass  
From: Slime
Date: 30 Aug 2002 19:21:27
Message: <3d6ffdf7$1@news.povray.org>
> Wrong, it does create a new object for each blade.

Well, yes, yes... it does, but I believe the new objects contain little more
than pointers to other objects. At least, I should *hope* that's the case.

I'm sure you're right that a mesh is the best solution for grass, but there
are other cases (involving more complex objects) where this is a helpful
strategy.

 - Slime
[ http://www.slimeland.com/ ]


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