POV-Ray : Newsgroups : povray.advanced-users : Blurred refractions? : Re: Blurred refractions? Server Time
29 Jul 2024 08:10:41 EDT (-0400)
  Re: Blurred refractions?  
From: Tim Nikias
Date: 14 Aug 2002 04:42:00
Message: <3d5a17d8$1@news.povray.org>
Hmm... Why didn't I think of that? I'll try it. Thanks

---
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde

"Rafal 'Raf256' Maj" <raf### [at] raf256com> schrieb im Newsbeitrag
news:Xns### [at] 204213191226...
> "Tim Nikias" <tim### [at] gmxde> wrote in news:3d59dfb4@news.povray.org
>
> > I want just blurred refractions, but with the possibility for
> > "normal" reflection...
>
> this is not too photorealistic, but maybe use layer textures ? one without
> blur for reflection and second with no reflecion, with normal - fo
> refraction
>
> --
> #macro
g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
> pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local
l=mod(c,100
> );g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end
light_source{
> y 2}sphere{z*20
9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.