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In terms of object-modelling:
Many use meshes for leafs, flowers and
such, and CSG (cones, spheres, cylinder)
for stems and trunks.
Making the modelling process very script-based
is kinda difficult I believe. Though you can easily
script several different leafs, petals etc to interpolate
with, actually sticking it all together isn't that easy
if you wish to have very different looking plants.
And I imagine using only POV can result in very
slow object-creation...
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Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmx de
"Rohan Bernett" <rox### [at] yahoo com> schrieb im Newsbeitrag
news:web.3d52080e8d7b1e4bd02c7b870@news.povray.org...
> Okay, here's another question about not using addons.
>
> How do I make relatively realistic looking vegetation WITHOUT using third
> party addons?
>
> Rohan _e_ii
>
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