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Warp ingeniously wrote:
> That does not necessarily cover the entire surface of the object.
Not necessarily, you're right, but with some good algorithms
you could (probably not very easily though) sample positions
on the surface, using the bounding box, creating positions inside
the object, shooting traces around...
Would make an interesting project, I assume.
Regards,
Tim
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmx de
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