> > And is there a reason why POV-Ray doesn't implement one of these other
> > techniques?
>
> POV-Ray is a raytracer, not a scanline renderer. (Persistance Of Vision
> *Raytracer*)
Yes... I figured it would probably have to do with the scanline method these
programs use, though I was still unsure how they did it using that method.
- Slime
[ http://www.slimeland.com/ ]
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