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> I suppose their media can only have constant density and it only works
with
> meshes, am I right?
> Otherwise I wouldn't see a way of doing it that much faster than POV-Ray's
> media.
> I saw this at a friend of mine who has Cinema 4D and asked him if he could
> assign a pattern to the density of the media and he said no. He could only
> turbulate it.
Mmm. Well, that's not really the worst restriction in the world. It still
allows for large areas of fog, which is what you really need the speed for,
usually.
- Slime
[ http://www.slimeland.com/ ]
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