POV-Ray : Newsgroups : povray.advanced-users : Fast media sampling : Re: Fast media sampling Server Time
29 Jul 2024 10:31:58 EDT (-0400)
  Re: Fast media sampling  
From: Slime
Date: 13 Jul 2002 15:45:26
Message: <3d308356$1@news.povray.org>
> It's simple - they construct a separate shadow map for media for every
> scanline by projecting the meshes onto the plane defined by the
> scanline and the camera origin using the light source as a projection
> origin (multiple overlayed shadow maps merged into one in the case of
> multiple light sources).


Ah! That makes sense! If I'm understanding correctly.

Too bad POV-Ray can't do this.

 - Slime
[ http://www.slimeland.com/ ]


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