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If you want to repeat textures along one direction only, it's very easy.
Just apply the texture to a hollow cylinder and place a 360 degree
cylindrical camera inside the cylinder. (The axis of the cylinder and
the axis of the cylindrical camera should be the same of course.)
If you need to repeat the texture both horizontally and vertically at
the same time, you need to use other tricks such as Chris Colefax's
utility as mentioned elsewhere in this thread. However, tiling textures
with the technique that Chris' utility uses can lead to blending, which
dependent on your texture may look very good or not very good.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated May 20)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring: http://webring.povray.co.uk
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