This should do what you want:
http://www.geocities.com/ccolefax/tilegen.html
All the best,
Andy Cocker
"Chris Becker" <top### [at] csh rit edu> wrote in message
news:3d097b03@news.povray.org...
> I'm currently making a 3D engine and I want to use some of the features of
> POV-Ray to make textures. I already have some great results by using
NKFlare
> for sparkles and such. However, I want to make repeatable textures for the
> walls and ground.
>
> How can this be done in POV-Ray?
>
> Now, I know I can setup two mirror planes that cross and then we have a
> repeatable textures that looks like it was made with mirrors. But there
are
> textures that look like dirt but are repeatable and the lines inbetween
are
> not visible.
>
> Can this be done in POV-Ray? I imagine so but I need a nudge in the right
> direction.
>
> Thanks in advance!
>
>
Post a reply to this message
|