POV-Ray : Newsgroups : povray.advanced-users : I don't like limits :-( : Re: I don't like limits :-( Server Time
29 Jul 2024 10:18:34 EDT (-0400)
  Re: I don't like limits :-(  
From: David Wallace
Date: 10 Jun 2002 21:11:06
Message: <3d054e2a@news.povray.org>

news:u5dsfukc3ui9pd378d9mu7shaddskc7m40@4ax.com...
> On Wed, 5 Jun 2002 11:57:51 -0400, "David Wallace"
<dar### [at] earthlinknet>
> wrote:
>
> > And it gets worse if you replace pigSea with matSea.
>
> But this kind of slowness not depends on isosurface but on material.
>
> > Isosurface optimizations, anyone?
>
> At least three:
>
> 1. use patterns instead of pigments.gray for functions
> 2. use scale keyword in pattern instead scaling coordinates for function
> 3. if possible code function directly inside isosurface to avoid
referencing
>
> ABX

I managed to implement points 1 and 2.... no noticeable effect.

#3 doesn't make for readable code.


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