POV-Ray : Newsgroups : povray.advanced-users : Extent of pov's abilities : Re: Extent of pov's abilities Server Time
29 Jul 2024 10:31:11 EDT (-0400)
  Re: Extent of pov's abilities  
From: Dylan Martin
Date: 8 Jun 2002 16:50:40
Message: <3d026e20@news.povray.org>
Thanks anyways

Dyl

"Ken" <tyl### [at] pacbellnet> wrote in message
news:3D021644.4C93BF07@pacbell.net...
>
>
> Dylan Martin wrote:
> >
> > Hi, my name's Dylan Martin and I'm new to this group, but I was
wondering if
> > someone could help me.
> >
> > I'm using POV-ray 3.1g and I'm wondering if it can be used as a
real-time
> > rendering engine like OpenGL or Direct X?  Can somebody please help me
if
> > they know how.
>
> Basically, no. With a fast enough computer, and very simple scenes,
> POV-Ray can come close but in the majority of cases the algorithms
> used by POV-Ray are so computationally intensive you will find it
> much too slow to be useful for real-time rendering.
>
> --
> Ken Tyler


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