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It's not so much a focul blur as it is a fuzyhazing effect that I need for
some landscape in the background. I think the best way to do it would be to
render it seperatly and then image map it on a box as a background.
news:fbl3au4hs12m67tndoe1sl3a2fe0so4vu8@4ax.com...
> On 27 Mar 2002 09:15:33 -0500, Warp <war### [at] tag povray org> wrote:
> > This would need bent rays, so it's not possible.
>
> My deform patch used aproximation of bent rays to deform object.
> It was only aproximation but result was (nearly) exact.
>
> > Besides, it's something which probably just doesn't happen in
photography,
> > so what you are trying to model is probably physically inaccurate
anyways.
>
> Is this so important ? Does all possible values of transmit or filter
happen
> in reality ? Is color of photos made from rgb components ? I think POV-Ray
> isn't mirror of reality so it can make things imposible there.
>
> ABX
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