> Here is the 2.0 source hastily converted to 3.5
Interesting. It seems as though you're right.
Here's what I suspect: when I changed the number of lights in the Z
direction of the area light to 2, the render time didn't change (38 seconds
with either 1 or 2 in the z direction). I think maybe POV-Ray is treating
1-dimensional light sources as two-dimensional ones, thereby checking each
point on the area light twice. If this is right, it borders on a bug...
- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]
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