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Well, I don't post here because I consider myself an advanced user, but
because I need help from advanced users!!!
I'm trying to model water with a closed mesh (for example, the surface of a
sphere), so I want it to have some transparent and with refractive
properties.
However, in my early experiments, I don't think that the mesh is being
refractive, as it seems that POV is only rendering the "skin" of the mesh
and not the interior of it.
Is there any way to make POV think that the mesh is "filled" with
"substance"?
Thanks in advance for your help,
Fernando.
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