POV-Ray : Newsgroups : povray.advanced-users : milky glass problem : Re: milky glass problem Server Time
29 Jul 2024 22:25:33 EDT (-0400)
  Re: milky glass problem  
From:
Date: 26 Feb 2002 13:21:36
Message: <3c7bd230@news.povray.org>
> Then why are you trying to apply different interiors to individual
> triangles? Just use a density pattern. POV is capable of rendering a

Uhm. Up to now I thought the density thing is related to media which is
related to interiors. That's what I understood by reading the help doc. I
will go over it again to follow your hint.
Thanks.

> Maybe you should give a better description of what you are trying to do.

Just follow up the thread. I gave a clear description.
The problem is i am looking for a good method to simulate this "foggy milk
glass effect" without adding too much complexity. Maybe it is not possible
but as long there are specialists I can ask them, right?
I don't have a specific problem like artefacts or error messages or
whatever. I'm just looking for solutions.

Thanks and regards,
SY


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.