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Tim Nikias <tim### [at] gmx de> wrote:
: And while thinking about that,
: I was wondering how one could actually tesselate an
: object (creating some sort of mesh from the given object)
: using only POV-Ray.
Old idea. In fact, even a patch has been done which tesselates any
traceable povrary object (the same patch gives means to write this mesh
to, for example, a file).
The problem with the patch is that it doesn't work well. It should be
rewritten, using a different algorithm, probably the marching triangles.
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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