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I've found a number of 117 nested spheres with this code, which cause
the "Too many nested objects" error message. If Particles<117, then it's OK
for spheres.
But for boxes the limit is Particles<112
//--------------------8<------------------
#declare Particles=117;
#macro Particle(Radius)
sphere{0,Radius+1}
//box{-(Radius+1),Radius+1}
#end
union{
#declare R=0;
#while (R < Particles)
Particle(R)
#declare R=R+1;
#end
}
//--------------------8<------------------
atb,
gleb
"Tim Nikias" <Tim### [at] gmx de> wrote in message
news:3C332B91.718020EB@gmx.de...
>
> The actuall error-message occurs during tracing. The entire image itself
> works fine, until
> it reaches the particles, there it stops and aborts using the "too many
> nested objects"-message.
>
> and I suppose it's not a bug (because this occurs only somewhat above
> 150 Particles or
> such).
>
> IMHO it has to do with several spheres overlapping, and POV-Ray can't
> keep track
> of it anymore (I read something like that somewhere at sometime...;)
>
> So, I was just asking, how many objects-overlappings POV-Ray can handle.
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