POV-Ray : Newsgroups : povray.advanced-users : Povray Parser for Moray : Re: Povray Parser for Moray Server Time
29 Jul 2024 16:29:10 EDT (-0400)
  Re: Povray Parser for Moray  
From: Keith Hull
Date: 17 Oct 2001 19:34:29
Message: <3bce1585$1@news.povray.org>
"Lutz Kretzschmar" <lut### [at] stmuccom> wrote in message
news:lf3sstsk4qui3ombgr4dat4se1d51lh449@4ax.com...
> Hi Keith Hull, you recently wrote in povray.advanced-users:
>
> > I can't change the base/cap vectors only the scale/rotate/translate
vectors.
> > Does anybody have any ideas?
> I have an idea :-)

> I could expose Moray's decomposition function in the plugin interface,
> if you want to save yourself the coding. It's going to change for
> POV-Ray 3.5 anyway :-)
>
Hi Lutz,

I would be very greatfull if you could do that, could you send me a
pre-release of the PlugIn SDK when you have time, there's no hurry as I'm
still trying to figure out what to do about #declares and textures, textures
appear to be infinately recursable :-(

Best Regards,

Keith


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