POV-Ray : Newsgroups : povray.advanced-users : max_intersections problem : Re: max_intersections problem Server Time
29 Jul 2024 20:17:33 EDT (-0400)
  Re: max_intersections problem  
From: Warp
Date: 12 Feb 2001 07:15:30
Message: <3a87d3e2@news.povray.org>
Alf Peake <alf### [at] peake42freeservecouk> wrote:
: I had a problem using around 6000 spheres to make a
: rounded (welded) inside corner on a curve.

  Unrelated to the thread, but...
  When you need that huge amount of spheres to make something that's usually
an indication that using (only) spheres is not the best solution.

  Usually when making curved pipes or whatever, one of the best solutions is
to use cylinders to connect the points and spheres (with equal radius) at
the connection points.
  There are, of course, other solutions as well.

-- 
char*i="b[7FK@`3NB6>B:b3O6>:B:b3O6><`3:;8:6f733:>::b?7B>:>^B>C73;S1";
main(_,c,m){for(m=32;c=*i++-49;c&m?puts(""):m)for(_=(
c/4)&7;putchar(m),_--?m:(_=(1<<(c&3))-1,(m^=3)&3););}    /*- Warp -*/


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