POV-Ray : Newsgroups : povray.advanced-users : MegaPov : Re: MegaPov Server Time
29 Jul 2024 20:15:46 EDT (-0400)
  Re: MegaPov  
From: Thorsten Froehlich
Date: 6 Feb 2001 14:52:50
Message: <3a805612$1@news.povray.org>
In article <3a7f85c2@news.povray.org> , "Mark Wagner" 
<mar### [at] gtenet> wrote:

>>Whatever you are observing has absolutely nothing to do with the official
>>version.  The reason is simple: The memory management is _identical_ in
>>MegaPOV...
>
> Not quite.  A number of memory leaks are fixed in MegaPOV.

Yes, minor memory leaks in MegaPOV features.  All memory is freed after
rendering is done automatically in either version (regardless of an explicit
call to free it), and memory management did not change in this way.
Further, POV-Ray will not crash if any memory call fails.  So, whatever the
problem, it is only a side effect of another problem that does not appear
when using MegaPOV.  If MegaPOV is a workaround, that is good.

However, my actual point was that because there is no problem with the
memory management it cannot go away in a new official version (part of the
original question).  How could it?


     Thorsten


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