POV-Ray : Newsgroups : povray.advanced-users : wicker basket : Re: wicker basket Server Time
30 Jul 2024 02:22:17 EDT (-0400)
  Re: wicker basket  
From: Chris Colefax
Date: 17 Jan 2001 19:06:28
Message: <3a663384@news.povray.org>
Ron Parker <ron### [at] povrayorg> wrote:
> Isn't that what bounded_by{clipped_by} is for?

A quick test shows that POV-Ray's automatic bounding is winning out for the
most part - on a torus spline with 100 segments (201 objects including
joining spheres), using manual bounds removal renders in 32 seconds compared
to 68 when bounded_by {clipped_by} is used with -UR.

The problem John is having might be something to do with the number of
objects he's rendering, or their CSG structure, and possibly highlights a
failing of the automatic bounding system - I'll leave it to John to post the
offending code...


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