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Pretty close detail -- it is for a still-life that will fill most of the
frame. Can you post a link to your rendering?
"Ken" <tyl### [at] pacbellnet> wrote in message
news:3A5D5141.2164EDF4@pacbell.net...
>
>
> "John M. Dlugosz" wrote:
> >
> > What's a good way to make a wicker basket model, using what's available
in
> > base plus MegaPOV?
>
> I have had fairly good success in the past using cylinders and #while
> loops. It takes a creative approach but the results were satisfactory
> and did not take all that long to render. A lot of it depends of the
> level of detail needed and how close the object will be to the camera.
>
> --
> Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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