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David Fontaine <dav### [at] faricynet> wrote:
: It'd take a lot of modification since TIs don't have floating point. You have to
: use a struct ti_float (bcd) and special functions to do all the math.
If gcc is ported in the right way, then the compiler would handle all
that automatically.
For example, you can perfectly compile povray for a 386/486 with no FPU.
It will be slower, of course, but it will run.
--
char*i="b[7FK@`3NB6>B:b3O6>:B:b3O6><`3:;8:6f733:>::b?7B>:>^B>C73;S1";
main(_,c,m){for(m=32;c=*i++-49;c&m?puts(""):m)for(_=(
c/4)&7;putchar(m),_--?m:(_=(1<<(c&3))-1,(m^=3)&3););} /*- Warp -*/
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