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This is probably a simple question, but I just can't work the damn thing
out.
I'm writing an L-System app for use with Povray. Let's say I have a cylinder
lying along the positive x-axis, and I want to rotate it to be parallel to
the current forward vector of the L-System. What is the best way to do this?
I need it so any object can be substituted for the cylinder, hence object
rotations are required, rather than creating an object 'in-situ'.
If anyone knows of some free Delphi source for Lsystems, I'd appreciate the
link.
Thanx
Janger
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