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Andrew Coppin wrote:
>
> Hi folks.
>
> OK, maybe not totally POV-related, but... I'm curiose to know how POV-Ray's
> "random" textures work. Textures like bozo...
>
> [...]
A fairly good introduction can be found on:
http://freespace.virgin.net/hugo.elias/models/m_perlin.htm
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 28 Feb. 2003 _____./\/^>_*_<^\/\.______
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