POV-Ray : Newsgroups : povray.advanced-users : POV-Tree : Re: POV-Tree Server Time
29 Jul 2024 04:31:30 EDT (-0400)
  Re: POV-Tree  
From: Gena Obukhov
Date: 22 Feb 2003 16:03:45
Message: <3E57E427.1CEE136B@mail.com>
Very detailed tree can take a lot of memory after loading it to
Moray. I think you won't be able effectively manipulate by
such tree in Moray. I don't know details of Moray (never used it)
but if it doesn't  use OpenGL any transformation will need a lot
of time.

It's very easy to add trees from POV-Tree to your scene because
it "grows" from <0, 0, 0> and occupies 1 unit box.

Anyway I don't plan to implement UDO export. If anybody is
interested in exporting files in different formats he/she can
add such functionality to POV-Tree when the source files
will be available (in a week or so).

Gena.

Karl Pelzer wrote:

> Gena Obukhov schrieb:
>
> > Why do you need it in POV-Tree?
> >
> > Gena.
> >
> ...just to import these brilliant trees into Moray. Or did I miss
> something...??
>
> Karl


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