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Tek wrote:
>
> Hmm... my code doesn't quite look like that. I do this:
>
> #declare Mesh = #include "mesh.inc"
>
> #declare Forest =
> union {
> #local nTree = 0;
> #while (nTree < 8000)
> object { Mesh transform { ... } }
>
> #local nTree = nTree + 1;
> #end
> }
>
> The union couldn't cause problems could it?
Well, if it does not work i would try dropping the union. As i said the
code i suggested has proven to work in many cases.
Christoph
--
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Last updated 07 Dec. 2002 _____./\/^>_*_<^\/\.______
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