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Tek wrote:
>
> Yep, I tried that too. It took most of last evening to rewrite the
> transformation code, but once I had it still had all the same problems as
> when it had been 1 mesh per leaf. My foliage include is just a 5 meg mesh.
>
If your code looks like:
#declare Mesh= mesh { ... }
object { Mesh ... }
object { Mesh ... }
...
this should work.
If you have the mesh written to a file you should make sure it really
contains a single mesh.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 07 Dec. 2002 _____./\/^>_*_<^\/\.______
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