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I have lovely huge meshes made of smooth triangles, and I'm running into
the normal inversion problem that warp talks about here:
http://www.students.tut.fi/~warp/povQandT/SmoothTriangleArtifact/
(though it seems to be down atm?). Horrible black patches. Yuk.
I'd like to try using the double_illuminate hack, but I can't find a
version of POV that has it! In the version history
(http://www.povray.org/ftp/pub/povray/Official/revision.txt), it says
that they took double_illuminate out, but it's not in the official 3.0
source (I'm looking in tokenize.c). Likewise it's not in any of the 3.1
sources I can find. I see that double_illuminate is in Megapov 0.7, but
Megapov doesn't have a Makefile. Arg! Can anyone advise me where I can
get a version of POV, source or binary, for Linux which actually has
double_illuminate?
Thanks!
-Josh
http://mindsound.org/
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