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Dylan Martin wrote:
>
> Hi, my name's Dylan Martin and I'm new to this group, but I was wondering if
> someone could help me.
>
> I'm using POV-ray 3.1g and I'm wondering if it can be used as a real-time
> rendering engine like OpenGL or Direct X? Can somebody please help me if
> they know how.
Basically, no. With a fast enough computer, and very simple scenes,
POV-Ray can come close but in the majority of cases the algorithms
used by POV-Ray are so computationally intensive you will find it
much too slow to be useful for real-time rendering.
--
Ken Tyler
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