POV-Ray : Newsgroups : povray.advanced-users : "Sandy" texture to scattering media : Re: "Sandy" texture to scattering media Server Time
29 Jul 2024 14:14:24 EDT (-0400)
  Re: "Sandy" texture to scattering media  
From: Tim Nikias
Date: 7 Mar 2002 11:29:12
Message: <3C879572.D3E84AF2@gmx.de>
If you're using Povray Beta, you could try
and add method 3 intervals 1 to the
media description. This turns the adaptive
sampling method on.
If you want some more control,
use method 2 with at least 20 intervals. If
its not detailed enough, use more intervals.
Method 1 (the POV-Ray 3.1 media-type)
is almost always grainy, so you'd have to go
for some dozens of intervals (60? 70? 200?)


--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.