POV-Ray : Newsgroups : povray.advanced-users : milky glass problem : Re: milky glass problem Server Time
29 Jul 2024 14:25:07 EDT (-0400)
  Re: milky glass problem  
From: Ken
Date: 19 Feb 2002 21:14:47
Message: <3C730690.ECF87E6E@pacbell.net>


> I need some texture which simulates shining-through-but-not-transparent
> objects. The first thing which comes into my mind is a hollow object filled
> with scattering media or similar things. Unfortunately I want to apply this
> texture onto a mesh which is therefore infinitively thin (at least the
> triangles).

Truth is you CAN apply media to the interior of a triangle. The problem
comes when you try to apply it to an entire mesh object. The remedy,
though not a very attractive one, is to apply the media to each and
every individual triangle in your object. Good luck with the processing
time...

-- 
Ken Tyler


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