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In basic, its like this:
object{ Area hollow pigment{rgbt <0,0,0,1>}
interior{media{emission 1 intervals 1 method 3 samples 1,5
density{image_map{tga "image.tga"} translate -.5 /*centers the image*/}
}}
}
It does create some sort of emission, based on the calculated grayness
of a colored pixel, but the colors get lost. That's not the behaviour of
POV-Ray 3.1g, and probably MegaPOV (I don't use MegaPOV).
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
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