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>
> Old idea. In fact, even a patch has been done which tesselates any
> traceable povrary object (the same patch gives means to write this mesh
> to, for example, a file).
> The problem with the patch is that it doesn't work well. It should be
> rewritten, using a different algorithm, probably the marching triangles.
>
I know its no new idea, I'm by no means and explorer of the unknown! ;)
But I asked for information regarding the algorithms and how to implement
that in SDL. You see, even "the marching triangles" is something I don't
know what to do with...
Tim
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
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