POV-Ray : Newsgroups : povray.advanced-users : Photons and Normals : Re: Photons and Normals Server Time
29 Jul 2024 16:21:47 EDT (-0400)
  Re: Photons and Normals  
From: Christoph Hormann
Date: 28 Oct 2001 06:31:06
Message: <3BDBEC7A.E7EDF9D@gmx.de>
Kari Kivisalo wrote:
> 
> The edge problems disappear when more photons are used but
> the shading on the sphere is not right. Problem in normal
> scaling?
> 

To me it seems to have something to do with the surface curvature, even
with more photons, the edges of the box stay dark (although the dark parts
are thinner)  Of course this could be the side effect of something totally
different.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.