|
![](/i/fill.gif) |
Thies Heidecke wrote:
>
> Hi NG,
>
> i am working on a macro for creating Blobcomponents. I've already
> successfully implemented this with a blob-object. But now i want to use an
> isosurface, because of the freedom of adding additional functions. when i
> try my new macro i get a parser-error stating a vectoridentifier where an
> operand should be, but i used the .x (.y / .z) operator to extract a
> float-value but povray doesn't seem to care... has anyone tips what i made
> wrong? Thanks in advance
Try declaring locals like:
#local Cx = C.x;
at the beginning of the macro.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
Post a reply to this message
|
![](/i/fill.gif) |