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Kari Kivisalo wrote:
>
> Geoff Wedig wrote:
> >
> > Also, the dynamic range of the sunlight is so much greater than the
> > ground that it just doesn't matter.
>
> I did some research on this and these are close to real settings to use
> for clear sky color, sun color and grass. Because of the sun intensity
> some kind of compression is required but unfortunately it requires
> all kinds of workarounds in megapov. Just lower the multiplier if it's
> difficult to fix otherwise.
>
> SkyColor=rgb<0.235,0.378,1>
> SunColor=rgb<1,0.836,0.567>*7.6
> Grass=texture{
> pigment{rgb<0.2,1,0.2>}
> finish{diffuse 0.1 ambient 0}
> }
Thanks. It looks a lot better.
I already know about http://www.cs.utah.edu/~bes/graphics/spectra/ Do
you know of other places where I might find similar stuff?
--
Francois Labreque | Unfortunately, there's no such thing as a snooze
flabreque | button on a cat who wants breakfast.
@ | - Unattributed quote from rec.humor.funny
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