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#define Thing = box { <-2.5,-h,-5/sqrt(12)>, <2.5,h,7/sqrt(12)> }
intersection {
object { Thing }
object { Thing rotate 120*y translate -y*epsilon }
object { Thing rotate -120*y translate y*epsilon }
}
The translation is to avoid the Coincident Surfaces Problem, though why
that should apply as it does to intersections I have no idea.
--
Anton Sherwood -- br0### [at] p0b0x com -- http://ogre.nu/
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