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Anton Raves wrote:
> Yes, I am mathematically stuck with Lego's... I am trying to model a
> Lego(TM) piece in POV-Ray, a half sphere full with hexagon shaped
> cutting objects. I have to stick to CSG, for the piece may be used
> transparently also and then a mesh won't work. Below you will find the
> code that I have come up with so far, the cutting shape (made yellow
> for clarifying purposes) that I want is in it. I hope someone who's
> better at math than I am can help me get this piece correctly modelled.
I believe I know what piece you are talking about, my brother has it in
some sort of lunar rover thing?...
Sorry, but I don't have one on hand... not by chance any pics of one on
your hard drive?...
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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