POV-Ray : Newsgroups : povray.advanced-users : Mathematically stuck with Lego... : Re: Mathematically stuck with Lego... Server Time
29 Jul 2024 18:23:31 EDT (-0400)
  Re: Mathematically stuck with Lego...  
From: David Fontaine
Date: 17 Apr 2001 00:47:48
Message: <3ADBCA0D.20D15362@faricy.net>
Anton Raves wrote:

> Yes, I am mathematically stuck with Lego's... I am trying to model a
> Lego(TM) piece in POV-Ray, a half sphere full with hexagon shaped
> cutting objects. I have to stick to CSG, for the piece may be used
> transparently also and then a mesh won't work. Below you will find the
> code that I have come up with so far, the cutting shape (made yellow
> for clarifying purposes) that I want is in it. I hope someone who's
> better at math than I am can help me get this piece correctly modelled.

I believe I know what piece you are talking about, my brother has it in
some sort of lunar rover thing?...

Sorry, but I don't have one on hand... not by chance any pics of one on
your hard drive?...

--
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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