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Jan Walzer wrote:
>
> AFAIK it is not possible, to give the bezieres different fore-/back
> textures...
> should I model 2 different patches, and translate them a bit, or is
> there another way to do that ?
>
The translation method only works if the paper is mainly flat, meaning
there is no real 'rolling'. In this case you can also use a slope texture
like:
texture {
slope y
texture_map {
[0.5 T_Side_1 ]
[0.5 T_Side_2 ]
}
}
(just from memory, not tested)
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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