POV-Ray : Newsgroups : povray.advanced-users : Sheet of paper (2-sided) : Re: Sheet of paper (2-sided) Server Time
29 Jul 2024 18:24:52 EDT (-0400)
  Re: Sheet of paper (2-sided)  
From: Christoph Hormann
Date: 31 Mar 2001 11:40:40
Message: <3AC60889.E9984A99@gmx.de>
Jan Walzer wrote:
> 
> AFAIK it is not possible, to give the bezieres different fore-/back
> textures...
> should I model 2 different patches, and translate them a bit, or is
> there another way to do that ?
> 

The translation method only works if the paper is mainly flat, meaning
there is no real 'rolling'.  In this case you can also use a slope texture
like:

texture {
  slope y
  texture_map {
    [0.5 T_Side_1 ]
    [0.5 T_Side_2 ]
  }
}

(just from memory, not tested)

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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