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Remco Poelstra wrote:
>
> Hi,
>
> How does povray rotate around the x-axis?
> This way:
> <0,1,0>*< 1, 0, 0,
> 0, C, S,
> 0, -S, C>
>
> Or this way:
>
> < 1, 0, 0, *< 0
> 0, C, S, 1
> 0, -S, C> 0>
>
> Of course I cutted out the fourth row.
>
Deciding from matrices.c POVRay multiplies vector row with matrix. But
why is it important?
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