Tom Melly wrote:
>
> 2. What will happen to "off-stage" collisions? Does your suggestion
> calculate collisions even if the relevant objects are off the screen and not
> reflected? Would mine?
Your 'rendering solution' needs a camera to be specified and therefore
misses everything not in the view of that camera. Using the bounding
boxes does not have this problem.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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