POV-Ray : Newsgroups : povray.advanced-users : collision detection : Re: collision detection Server Time
30 Jul 2024 00:24:02 EDT (-0400)
  Re: collision detection  
From: Christoph Hormann
Date: 22 Feb 2001 15:19:23
Message: <3A957448.A76A605@gmx.de>
Ron Parker wrote:
> 
> If we're gonna add functions, might as well make one that does the whole
> apprxomated-collision-detection operation, especially if loops are that
> slow.
> 

You mean something like:

collide(object, object, method, accuracy)

returning 1 or 0 for collision or no collision?

It yould be useful, but what's really needed in most cases is a function
returning where an object collides with another one if it is moved in a
certain way.  This would mean something like 'trace' with an additional
object parameter. 

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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